How do I export to another software
Use the Process tab of Human Generator. Select the human, pick the recipe of the program you export to, and press the export button. The hair is converted to hair cards, the materials are baked to textures and the rig becomes a game skeleton with the right bone names, all automatically.
- The Process guide explains the tab and every option.
- Step-by-step guides per program: Export to Unity, Export to Unreal Engine, Export to Godot and Export to Mixamo.
- For a program that is not listed, use the Generic game recipe, and pick the bone names and texture packing it expects.