PoseSettings
human/pose/pose.pyInherits from PreviewCollectionContent, SavableContent
Class for manipulating pose of human.
| Attributes | ||
|---|---|---|
| rigify | RigifySettings | — |
| Methods | ||
| set() | Set a pose from the Human Generator pose library. | |
| get_posebone_by_original_name() | bpy.types.PoseBone | — |
| save_to_library() | Save current pose to the Human Generator pose library. | |
| reset() | — | |
| set_random() | Set this content type to a random content item.from PreviewCollectionContent | |
| get_options() | List[str] | Get a list of options you can use for the set() method of this content.from PreviewCollectionContent |
| get_categories() | list[str] | Get a list of categoris this content type is organized in.from PreviewCollectionContent |
| refresh_pcoll() | Refresh the items of this preview collection.from PreviewCollectionContent | |
| save_objects_optimized() | Saves the passed objects as a new blend file.from SavableContent | |
| remove_number_suffix() | str | Remove the number suffix from the passed name (i.e. Box.004 becomes Box).from SavableContent |
| as_dict() | Save these settings to a dict and restore them from one. | |
Attributes
human.pose.rigify: RigifySettingsread-only
sourceNo description yet.
Methods
Set a pose from the Human Generator pose library.
| Parameter | Type | Description |
|---|---|---|
| preset | str | Name of the pose to set, you can get options from the `get_options` method. |
| context | C default None | Context to use. Defaults to None. |
human.pose.get_posebone_by_original_name(original_name: str) → bpy.types.PoseBone
sourceNo description yet.
| Parameter | Type | Description |
|---|---|---|
| original_name | str | — |
Returns bpy.types.PoseBone
human.pose.save_to_library(name: str, category: str = 'Custom', thumbnail: Optional[Image] = None, context: C = None)
sourceSave current pose to the Human Generator pose library.
| Parameter | Type | Description |
|---|---|---|
| name | str | Name to save the pose as. |
| category | str default 'Custom' | Category to save the pose in. If the category does not exist, a new folder is created. Defaults to "Custom". |
| thumbnail | Optional[Image] default None | Thumbnail to use for the pose. If None, no thumbnail is saved. Defaults to None. |
| context | C default None | Context to use. Defaults to None. |
No description yet.
human.pose.set_random(context: C = None, update_ui: bool = False)from PreviewCollectionContent
sourceSet this content type to a random content item.
This will use random.choice to select a random item from the output of get_options().
| Parameter | Type | Description |
|---|---|---|
| context | C default None | Blender context. bpy.context if not provided. |
| update_ui | bool default False | Will also show the chosen item as the active thumbnail in the template_icon_view. Defaults to False. |
human.pose.get_options(context: C = None, category: str = 'All') → List[str]from PreviewCollectionContent
sourceGet a list of options you can use for the set() method of this content.
These represent the choises the user sees in the UI. The output is a list of relative paths to the content files, starting from the Human Generator folder.
| Parameter | Type | Description |
|---|---|---|
| context | C default None | Blender context. bpy.context if not provided. |
| category | str default 'All' | Category to filter the content by. Defaults to "All". You can get a list of categories from the get_categories() method. |
Returns List[str] — List[str]: List of relative paths to content files. You can pick one of these and pass it to the set() method.
Raises ValueError — If the passed category is not present in the list of categories.
Raises HumGenException — If no options can be found, this can be caused by the content pack for this type of content not being installed.
human.pose.get_categories() → list[str]from PreviewCollectionContent
sourceGet a list of categoris this content type is organized in.
You can choose one of these categories to filter the content retreived from get_options().
Returns list[str] — list[str]: List of categories. These are the names of the folders the content is saved in.
human.pose.refresh_pcoll(context: C = None, override_category: Optional[str] = None, ignore_searchterm: bool = False)from PreviewCollectionContent
sourceRefresh the items of this preview collection.
This is low level functionality, you should not need to use this. It is used to refresh the list of possible content for this human. If you use get_options() this is automatically done for you.
| Parameter | Type | Description |
|---|---|---|
| context | C default None | Blender context. bpy.context if not provided. |
| override_category | Optional[str] default None | Override the category to use, if not provided all items regardless of category will be shown. |
| ignore_searchterm | bool default False | If True, the searchterm set by the user will be ignored. Defaults to False. |
PoseSettings.save_objects_optimized(context: bpy.types.Context, objs: Iterable[bpy.types.Object], folder: str, filename: str, clear_sk: bool = True, clear_materials: bool = True, clear_vg: bool = True, clear_ps: bool = True, run_in_background: bool = True, clear_drivers: bool = True)static methodfrom SavableContent
sourceSaves the passed objects as a new blend file.
opening the file in the background to make it as small as possible
| Parameter | Type | Description |
|---|---|---|
| context | bpy.types.Context | Blender context. |
| objs | Iterable[bpy.types.Object] | List of objects to save |
| folder | str | Folder to save the file in |
| filename | str | Name to save the file as |
| clear_sk | bool default True | Remove all shapekeys from objs. Defaults to True. |
| clear_materials | bool default True | Remove all materials from objs. Defaults to True. |
| clear_vg | bool default True | Remove all vertex groups from objs. Defaults to True. |
| clear_ps | bool default True | Remove all particle systems from objs. Defaults to True. |
| run_in_background | bool default True | Open the new subprocess in the background. Defaults to True. |
| clear_drivers | bool default True | Remove all drivers from objs. Defaults to True. |
PoseSettings.remove_number_suffix(name: str) → strstatic methodfrom SavableContent
sourceRemove the number suffix from the passed name (i.e. Box.004 becomes Box).
| Parameter | Type | Description |
|---|---|---|
| name | str | name to remove suffix from |
Returns str — name without suffix