human.props
HG_OBJECT_PROPS
backend/properties/object_props.pyInherits from bpy.types.PropertyGroup
Properties added to every Blender object as object.HG.
Used for storing information about the human itself.
| Attributes | ||
|---|---|---|
| ishuman | BoolProperty(name='Is Human', default=False) | — |
| gender | EnumProperty(name=gender, description='', items=[(male, male, '', 0), (female, female, '', 1)], default=male) | — |
| body_obj | PointerProperty(name=hg_body, type=bpy.types.Object) | — |
| batch_result | BoolProperty(default=False) | — |
| sk_values | PointerProperty(type=HG_SK_VALUES) | — |
| hashes | PointerProperty(type=HG_HASHES) | — |
| version | IntVectorProperty(default=(3, 0, 0), min=0, max=99, size=3) | — |
| experimental | BoolProperty(default=False) | — |
| length | FloatProperty() | — |
| backup | PointerProperty(type=bpy.types.Object) | — |
| active_human_preset | bpy.props.StringProperty(default='') | — |
| phase | EnumProperty(name=phase, items=[(base_human, base_human, '', 0), (body, body, '', 1), (face, face, '', 2), (skin, skin, '', 3), (hair, hair, '', 4), (length, length, '', 5), (clothing, clothing, '', 6), (footwear, footwear, '', 7), (pose, pose, '', 8), (expression, expression, '', 9), (simulation, simulation, '', 10), (compression, compression, '', 11), (completed, completed, '', 12), (creator, creator, '', 13)], default=base_human) | — |
Attributes
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human.props.gender: EnumProperty(name=gender, description='', items=[(male, male, '', 0), (female, female, '', 1)], default=male)
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human.props.batch_result: BoolProperty(default=False)
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human.props.sk_values: PointerProperty(type=HG_SK_VALUES)
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human.props.experimental: BoolProperty(default=False)
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human.props.active_human_preset: bpy.props.StringProperty(default='')
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human.props.phase: EnumProperty(name=phase, items=[(base_human, base_human, '', 0), (body, body, '', 1), (face, face, '', 2), (skin, skin, '', 3), (hair, hair, '', 4), (length, length, '', 5), (clothing, clothing, '', 6), (footwear, footwear, '', 7), (pose, pose, '', 8), (expression, expression, '', 9), (simulation, simulation, '', 10), (compression, compression, '', 11), (completed, completed, '', 12), (creator, creator, '', 13)], default=base_human)
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